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I don't even need to move for the Reapers anymore... Tomatoes are hitting me for 30, but I heal back to full instantly:D


Might want to cap Chocolate coin income per room or something... I can get several hundred dollars per second standing in pepper flame pools, and with oven mitts and health recovery bonuses I maintain my health:D

For some reason, after hitting around 180-200 max health, it started dropping to about a 3/4 max whenever I get an upgrade as well.


Edit: 2 bosses later and it died in 4.22s by just pushing it back to the wall with rapid fire shotgun:D

Nice! I love seeing how broken runs can get later on. Thanks for the feedback, though I think the coin thing is okay as it is since it only gets overpowered late-game (where everything is overpowered lol). I will check on the Max Health issues. Again, thanks! I'm glad you enjoyed! :D

Hey really cool game!
Maybe I'm just a noob, but I found it super hard! I tried the sniper and the shotgun, but I couldn't survive for more than a minute

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Yeah, the game can be hard, especially when starting out! I've seen people get really long runs though, so it seems balanced. If you're having a hard time, I would suggest maybe using the pistol, since it has the most starting ammo and therefore the best healing. I'm glad you enjoyed the game!

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I'd like a way to get a reminder of what the power-ups do that I have in my inventory.

You can hover over them with your mouse while paused, I guess I don't really explain that anywhere, sorry

Shotgun seems way underpowered. Chilis are still present after beating the boss with no way to kill them. I think putting your cursor over the upgrade should show what it does. 


Other than that, I love this game. Really fun and excited to see it expanded.

Thanks for the feedback! You can actually hover over the items when the game is paused, I should've explained that somewhere. I'm happy you enjoyed!

Chicken has become minigun

lmao nice you got far enough that the shop cost displays are running onto the next line

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Tragic a Tomato ended my run. It spawned right on me and oneshot me from 160. 

Some final words, maybe make end game a bit harder/more variety? Besides random tomato oneshot, all other enemies were a bit too easy. Surely there could be a way to scale them besides only increasing their damage. Maybe spawning more than 4 in the later levels or minibosses?

And maybe implement other kinds of rooms like something that can give you money if you answer a question or something that can give you two upgrades if you pass a minigame and a curse if you fail. 

I believe character % increasing is bugged. Health was 160 because of the 3x steak but it should have also included each of the 5% from boss 9 items I had.

Also Pistol OP, I could just heal up to full shooting a clip of my magazine. I wish there were more upgrades but the game literally just released so I'm not expecting anything.

Really fun! I enjoyed it a lot. These are really minor nit picks and suggestions for the future because I don't really have anything I hate about the game. I hope it becomes popular! 10/10

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Yeah, late game is pretty underdeveloped, but I was expecting that. The content in the game right now is comparable to one floor in Gungeon or Hades I think, so I would add extra floors after the boss with new harder enemies and more rooms but that’ll probably be a while off, since I won’t have much time to work on it during the school year.

It’s strange to see the boss item not working, I thought I fixed it but I guess I’ll check on it again. Again, thanks for your input.